Three top-tier characters have also been heavily adjusted in the new patch.
By Jason Fanelli on August 15, 2022 at 6:14AM PDT
The MultiVersus Season 1 patch notes have been released, introducing a fresh set of changes to the Warner Bros. platform fighter in two waves: the first today, and the second "shortly afterward."
Battle pass progression gets a major boost in this new patch, with post-match point rewards doubling from five per win and three per loss to 10 per win and three per loss. Certain battle pass missions have also been made easier--the "Get 125 Assists" season quest has been reduced to just 50 assists, for example--while all class-specific daily missions (except Tank-based quests) have been temporarily removed.
Bugs Bunny, Velma, and Finn have been dramatically changed in the MultiVersus Season 1 patch, with all three fighters receiving massive downgrades after dominating the competitive scene in the early going. Iron Giant also received some nerfs, while Garnet, Arya Stark, and Lebron all saw multiple buffs.
The Season 1 patch comes after a slight delay, which was announced by the official MultiVersus Twitter account just days before the original August 8 release date. The first new character of the season, Morty Smith from Rick and Morty, will join the roster August 23, followed by Rick Sanchez himself later in the season.
MultiVersus is available on Xbox Series X|S, Xbox One, PlayStation 4, PlayStation 5, and PC. Season 1 begins later today, offering a new battle pass of cosmetic rewards, as well as new characters like Rick and Morty. The full list of changes from the MultiVersus Season 1 patch is below.
Note: Attacks callouts reference default controls.
The goal of these changes was to make Arya’s combos be more consistent and successful at lower skill levels.
Bugs Bunny is a bit too safe in everything he does. We’ve given him some additional whiff punish windows to help address this.
Fighting against Finn felt too difficult as Finn felt a bit too safe and could throw out attacks without much fear of a punish due to how quickly he recovered. Hurt/Hit box foundational updates are coming soon, but will not be in this patch.
Shaggy’s Side Special felt a little too unpunishable, so we’ve added a bit of Whiff Recovery.
This is the start of our tornado changes for Taz. We will be continuing to monitor the tornado with extra scrutiny in case additional changes are needed.
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